Experienced software developer with a robust understanding of C++, C#, Java, Swift, and Objective-C. Demonstrated proficiency through successful accomplishments utilizing Unity and Unreal engines. Developed plugins for various game engines and native libraries, spanning multiple platforms.
Key achievements include:
- Successfully ported THQ's *Destroy All Humans* to the Stadia platform.
- Played a key role in the creation of the acclaimed indoor bike simulation *MyWhoosh*.
- Designed and developed immersive VR/AR experiences.
- Contributed to the development of the expansive Metaverse world of *HighStreet Market*.
- Developed a multiplayer web game experience for *Double Jump*.
- Led the design and development efforts for both server and client sides of *Estimation Kings*, a free-to-play multiplayer card game.
Possesses strong leadership and problem-solving abilities, with a proven track record in AR/VR development and multiplayer game experiences.